In the history of Shroud of the Avatar patch notes, this one may be the longest I have seen.
Tartarus has been split into 2 scenes, one is a PVP maze and wave battle and the other, all non-PVE battles. This also resolves the issues some were seeing where they able to attack their own party members
Brittany trainers should now stay put and be easier to find
Exception fixed with picking up a POT Plot that was causing some odd behavior
Aerie: Fixed an issue where the “Give Vault Key to Marlin” task marker wasn’t going away.
Rose flower arrangements can now be placed as POT decos
Estgard: Updated the auto-complete flag for 3 Courage-related tasks.
Fireplace decos no longer flicker quite so crazily
Despair improvements including some door work
Party restriction removed from Despair so it will now behave like most other dungeons
Tenebris Harbor: Players can no longer pick up a “lucky nugget” if they already have done so. Also, any players stuck with an extra one can talk to Zan in the guard camp to have it automatically removed.
Kas Vault: Changed from two Tier 5 ghosts to one Tier 4 ghost, and from 2 Tier 5 spiders to one Tier 5 spider (with one less spawn location–the one that overlaps with the ghosts).
Kobold Expeditionary Camp: Updated quest journal hint to mention the camp is north (not northwest). Also, improved criteria for displaying associated compass marker.
Necropolis Barrens: Added the Tier 15 brown spider
Compendium of Pain and Suffering: Faun_CP06 continues to have a virtue event (#31) associated with killing it. Howerver, the amount changes is now 0 Courage (as opposed to -1 Courage). This is because the Oracle needs to know you are killing Fauns, but you aren’t getting penalized for it.
Epitaph: Players can no longer collect a Vermilion Lens if they have already done so.
Book of Memorialized Names: Updated with new name
Holiday Lights now hang much more reliably on exterior walls
Sword of speed will now have 100 base durability
Solar Flare will now correctly damage things
Verdantis Mines terrain will no longer show grass
Cost of Eggs and Pecan Nuts set back to 4
Warp spiders have another new ability
Store text bug fixes
Batch crafting improvement: reuse unused ingredients after a failure instead of sending them to inventory. This was based on feedback from players at SOTACon
Sword of speed no longer has incorrect colors when placed as a deco
Grim Reaper mask no longer crashes through avatar face, but correctly hides it
Fishing in a party will no longer generate a party roll for each fish caught!
Moving off lot while placing a new decoration (still dragging, not dropped), prevents further decoration
Added koi fish back to the koi pond green marble dungeon room
Obsidian Altar can now be scaled all the way up to 120% and still be placeable
Removed extra gold nameplate from Marlin Trophy
Scarecrow mask is no longer set to be dyeable (was never intended to be)
Spiders in Web Deco with Crawling Spiders now draw in front of the web instead of behind it.
/bugspray emote animation now functions correctly for the female so that the plunger moves as it should
Fiedx bug that prevented dynamic plot boundaries from being visible while moving the dynamic plot
Isabelline Stone 2-Tier Outdoor Fountain now has water appearance correctly scaled
Isabelline Stone 2-Tier Outdoor Fountain can once again be placed
Owl’s Head: Fixed a number of issues with guard responses.
Fix bug that caused a decoration to momentarily re-appear on the lot when being removed
Owl’s Head: Mervyn now always displays his “Adventurer Trainer” title.
Despair: Disabled one of the five “doorman” access codes pending implementation of required hints
Death Shield will now behave as described int he release notes. While still very effective, it will no longer let extreme death mages approach 100% damage blocking