With all the excitement from SotAICon we got behind on the patch notes, so here’s a quick catch up. 1050 didn’t have any notes.
Build Number 1051 – October 12 4:00AM
Text localization updates
Pathfinding fix for Kobold Expeditionary Camp to fix some kobolds that were trapped!
Cotton seed and rose seed counts on merchants increased
Juggle skull emotes added to store
Moe polish work to The Rise teleporter
Fixed issues with Spider Cloak patters pointing to incorrect visuals
City sized dragon statue visuals fixed so they no longer go out when player is near them
Fixed floating Tartarus teleporter
Rapid Fire update: Previously each arrow hit for 45% damage. Now the first arrow hits for 70% and drops 5% per arrow down to 45%. This is to help mitigate the increased damage resistance changes that were more negatively impacting archers.
Build Number 1049 – October 9 8:00AM
Updates -Small patch to address just some store issues
Dungeon teleporter decorations can now all be placed. (Future patch will fix the slight floating of the Tartarus entrance)
The Rise dungeon teleporter changed to Heritage. (does not change existing versions)