In the history of Shroud of the Avatar patch notes, this one may be the longest I have seen.
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Tartarus has been split into 2 scenes, one is a PVP maze and wave battle and the other, all non-PVE battles. This also resolves the issues some were seeing where they able to attack their own party members
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Brittany trainers should now stay put and be easier to find
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Exception fixed with picking up a POT Plot that was causing some odd behavior
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Aerie: Fixed an issue where the “Give Vault Key to Marlin” task marker wasn’t going away.
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Rose flower arrangements can now be placed as POT decos
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Estgard: Updated the auto-complete flag for 3 Courage-related tasks.
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Fireplace decos no longer flicker quite so crazily
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Despair improvements including some door work
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Party restriction removed from Despair so it will now behave like most other dungeons
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Tenebris Harbor: Players can no longer pick up a “lucky nugget” if they already have done so. Also, any players stuck with an extra one can talk to Zan in the guard camp to have it automatically removed.
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Kas Vault: Changed from two Tier 5 ghosts to one Tier 4 ghost, and from 2 Tier 5 spiders to one Tier 5 spider (with one less spawn location–the one that overlaps with the ghosts).
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Kobold Expeditionary Camp: Updated quest journal hint to mention the camp is north (not northwest). Also, improved criteria for displaying associated compass marker.
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Necropolis Barrens: Added the Tier 15 brown spider
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Compendium of Pain and Suffering: Faun_CP06 continues to have a virtue event (#31) associated with killing it. Howerver, the amount changes is now 0 Courage (as opposed to -1 Courage). This is because the Oracle needs to know you are killing Fauns, but you aren’t getting penalized for it.
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Epitaph: Players can no longer collect a Vermilion Lens if they have already done so.
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Book of Memorialized Names: Updated with new name
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Holiday Lights now hang much more reliably on exterior walls
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Sword of speed will now have 100 base durability
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Solar Flare will now correctly damage things
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Verdantis Mines terrain will no longer show grass
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Cost of Eggs and Pecan Nuts set back to 4
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Warp spiders have another new ability
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Store text bug fixes
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Batch crafting improvement: reuse unused ingredients after a failure instead of sending them to inventory. This was based on feedback from players at SOTACon
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Sword of speed no longer has incorrect colors when placed as a deco
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Grim Reaper mask no longer crashes through avatar face, but correctly hides it
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Fishing in a party will no longer generate a party roll for each fish caught!
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Moving off lot while placing a new decoration (still dragging, not dropped), prevents further decoration
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Added koi fish back to the koi pond green marble dungeon room
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Obsidian Altar can now be scaled all the way up to 120% and still be placeable
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Removed extra gold nameplate from Marlin Trophy
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Scarecrow mask is no longer set to be dyeable (was never intended to be)
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Spiders in Web Deco with Crawling Spiders now draw in front of the web instead of behind it.
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/bugspray emote animation now functions correctly for the female so that the plunger moves as it should
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Fiedx bug that prevented dynamic plot boundaries from being visible while moving the dynamic plot
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Isabelline Stone 2-Tier Outdoor Fountain now has water appearance correctly scaled
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Isabelline Stone 2-Tier Outdoor Fountain can once again be placed
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Owl’s Head: Fixed a number of issues with guard responses.
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Fix bug that caused a decoration to momentarily re-appear on the lot when being removed
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Owl’s Head: Mervyn now always displays his “Adventurer Trainer” title.
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Despair: Disabled one of the five “doorman” access codes pending implementation of required hints
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Death Shield will now behave as described int he release notes. While still very effective, it will no longer let extreme death mages approach 100% damage blocking