With all the excitement from SotAICon we got behind on the patch notes, so here’s a quick catch up. 1050 didn’t have any notes.
Build Number 1051 – October 12 4:00AM
Updates
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Text localization updates
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Pathfinding fix for Kobold Expeditionary Camp to fix some kobolds that were trapped!
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Cotton seed and rose seed counts on merchants increased
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Juggle skull emotes added to store
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Moe polish work to The Rise teleporter
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Fixed issues with Spider Cloak patters pointing to incorrect visuals
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City sized dragon statue visuals fixed so they no longer go out when player is near them
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Fixed floating Tartarus teleporter
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Rapid Fire update: Previously each arrow hit for 45% damage. Now the first arrow hits for 70% and drops 5% per arrow down to 45%. This is to help mitigate the increased damage resistance changes that were more negatively impacting archers.
Build Number 1049 – October 9 8:00AM
Updates -Small patch to address just some store issues
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Dungeon teleporter decorations can now all be placed. (Future patch will fix the slight floating of the Tartarus entrance)
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The Rise dungeon teleporter changed to Heritage. (does not change existing versions)